Jungle Madness
A board game to learn spelling patterns
One to four explorers move across the same screen in the jungle and answer spelling questions on the tricky patterns of English (s, ss, c; g, j, ge, dge; c, k, ck, ch). Beware of the carnivorous plant! In French, the game works on s, ss, ç; g, gu, ge, gue; c, k, qu, que.
Audience : Primary school students, and their teachersLevel : Ages 6–11 (primary school)
Sign in with your e-mail address or with Google. The app then opens in your browser.
What the app does
- A board game for 1 to 4 players on a single screen, taking turns.
- Three zones with spelling patterns chosen for each language: in English s · ss · c, g · j · ge · dge and c · k · ck · ch.
- Fill-in and true-or-false questions, drawn at random on each square.
- Three difficulty levels: 2, 3 or 4 spellings offered.
- Three lives, a carnivorous plant, bonus squares (glass bell, antidote) and a treasure to reach.
- A button that reads the word aloud, a spelling tip after each mistake, a font suited to students with dyslexia.
- At the end, the list of words to practise.
How it works
- 1ChooseThe zone, the difficulty and the number of explorers.
- 2MoveRoll the die and answer the question on the square.
- 3SurviveAvoid the carnivorous plant with the right answers.
- 4WinReach the temple treasure before the others.
Why it is useful
- Spelling practice that feels like a game.
- Words to practise spotted automatically.
- A font and a reading mode suited to students with dyslexia.
- Works in the browser, on a tablet or a computer.
Good to know
- This game uses no artificial intelligence: it uses no credit and remains usable even with limited access.
- Settings are saved in the browser of the device used; no data about students is sent.
- The app opens in the browser, with nothing to install.